October 26, 2013 @ 4:00 pm
Cost:
$25
Spring Lake Park
4303 N Park Rd, Texarkana, TX 75503 United States

Additional Information

Test your speed, strength and endurance through a 5K while running away from the undead. This chilling race is the first of its kind held by the Literacy Council, and hopefully it won't be your last! Before the race, there will be ghoulish games and activities for all ages, but soon after, the race begins. Waiting at the end of this zombie infected 5K - aside from a possible brain craving - is an apocalypse party to die for. Come celebrate with music with your cannibal corpses, surviving runners and the infected runners while awards are given.

Date and Time

This monstrous event will take place on Saturday, Oct. 26. Fall festival activities will begin at 4 p.m. for children while runners register. At 5 p.m. the Zombie Race begins. At 6:30 p.m., the Apocalypse Party begins with awards, music, food and games for all ages.

Venue

The Zombie Run will be held at Spring Lake Park, located at 4303 N. Park Rd., Texarkana, Texas 75503. All the action will take place by the airplane at the north end of the park.

Entry Fee

Register for the Zombie Run online. The cost is $25 for early registration and $35 to register on the day of the event. Additional lives may be purchased before the run for $10 each.

What To Bring

  • An official form of identification such as a driver license
  • Proper gear and attire suitable for the weather
  • Chairs to enjoy the Apocalypse Party
  • Money to play games and activities and to purchase extra lives, if desired

Survival Guide

Before the race, you will be given a flag belt, just like the ones used during the overly intimidating game of flag football. These flags represent your health.

The zombies want to take your flags and maybe eat your brains.

If you lose all your health flags, you are infected with the zombie virus and the zombies win.

Health bonuses will be hidden throughout the course. In these health packs will be extra flags. Take the flags and carry them to the finish line, but leave the health pack, it doesn't count as a flag.

You'll be up against zombies. Their job is to chase you and eat you - but mainly go after your health, in the form of your flag belt. Avoid the zombies to keep your health flags.

Use speed, strategy and a solid group of your closest allies to make it to the finish line "alive" with at least one flag intact (or a health bonus pack). If you finish with zero health flags, this means the zombies have successfully transformed you into the "undead."

The zombies are always hungry, but remember that they will not physically contact any runner other than in attempt to pull a life flag. Direct physical contact (pulling, grabbing, pushing, striking, etc.) between zombies and runners will not be permitted.

Do not taunt the zombies. They could be someone you know.

All physical contact with any runner is strictly prohibited. All of those in violation of this rule will be ineligible and will be escorted off of the grounds.

Never grab a flag from a runner.

You must obey all course officials at all times. Trust them and they will lead you to zombie victory.

Creeper zombies are never to run and chase down a runner. They creep.

Runner zombies must run and chase runners during their shift.

A zombie must complete his/her shift in order to receive the zombie awards. This includes signing in when you arrive and signing out when you are finished with your shift.

Any visibly intoxicated zombies will not be allowed to participate, will be asked to leave and will not receive any of the zombie awards.

More Information

If you need further information about this event, please contact Lindy Hatridge or Richard Seymour at TxkLiteracyCouncil@yahoo.com.